Playing NOUR, a Physics-Based Ramen Game @ GDC 2017

Nick Robinson talks to Tj Hughes, the developer behind the food art game Nour. Nour uses a Midi Fighter 3D to manipulate every little bit of food in several scenes using the array of buttons – plus the Midi Fighter’s built-in accelerometer – to play with ramen, boba tea, popcorn, and a meat grinder.
See more of Tj’s work: http://terrifyingjellyfish.com/
Follow Tj on Twitter: https://twitter.com/_teejay5
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